Skyrim Vr 1.4 Patch Download

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Bethesda‘s AAA VR title “Skyrim VR” on Steam (HTC Vive, Oculus Rift, Windows MR) has been updated today, and this open world VR game sees some new features and bug fixes with this update.

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A true, full-length open-world game for VR has arrived from Bethesda Game Studios. Skyrim VR reimagines the complete epic fantasy masterpiece with an unparalleled sense of scale, depth, and immersion. Skyrim VR also includes all official add-ons. Startech usb to serial adapter driver for mac.

The game is also released for PSVR (PS Store), but it seems this update is only for the Steam version.

Here’s the full patch note: Muted guitar vst free download.

NEW FEATURES

    Map mode:
  • Added the ability to hover over markers in the local map when using motion controllers
  • Added quick teleports for left/right/back when using motion controllers with analog sticks in teleport mode
    Settings:
  • Increased the maximum value for the height offset slider
  • Added a new option, enabled by default, to “Show Hands When Sheathed”
  • Added option for HMD-relative direct movement instead of controller-relative direct movement. The existing INI setting has been changed to a Pref setting.

BUG FIXES

Skyrim Vr 1.4 Patch Download Pc

  • Fixed a crash on exit
  • Fixed an issue where the hitbox would not move correctly in room scale
  • Fixed some stuttering during smooth rotation
  • Fixed an issue where water would sometimes flicker
  • Fixed an issue where spell particles on hands and staves would not be rendered correctly
  • Fixed an issue where the button to unlock dragon shouts was mislabeled on some platforms.
  • Fixed an issue with incorrect button labels in left handed mode on some platforms
  • Fixed an issue that allowed melee damage to occur during the initial cart ride
  • Adjusted bow arrow position when in realistic bow aiming mode
  • Adjusted physical sneaking to calibrate height only once at the “Press Any Button” screen
  • Adjusted direct movement to reduce the likelihood of moving backwards unintentionally
  • Fixed some control issues with dragon riding
  • Fixed an issue where sometimes there would be multiple models on the loading screen
  • Fixed an issue where the left/right d-pad favorites could not be selected when using a gamepad
  • Fixed HMD-relative direct movement when on horseback
  • Fixed an issue where the controllers would sometimes not display the correct custom SteamVR model
  • Fixed issues that resulted in incorrect shadow culling, particularly on the edges of the view area Other minor fixes and improvements